An interesting feature in iOS 26 is the ability to create morph “Liquid Glass” effects, where views with the .glassEffect() modifier can fluidly morph into one another. This is achieved using GlassEffectContainer and the …
When creating widgets for iOS, especially those that need user input to be useful, one common challenge is guiding the user to configure them. Before iOS 18, a user would add a widget, but then would have to know to long-press it and …
With iOS 18, SwiftUI introduces matchedTransitionSource and navigationtransition as a powerful new way to create zoom animations between views. This allows you to smoothly transition from a small view to a larger, more detailed view, …
With iOS 18, Apple introduced a powerful new tool for creating beautiful, dynamic backgrounds: MeshGradient. Forget simple two-color gradients; mesh gradients let you blend a whole grid of colors together smoothly, creating stunning, …
Start the conversation